MAKING 3D ITEMS - 3D MAYA
3D Rigging
3D Rigging - Headwear
4min
step 1 preparing for rigging load the exclusive basebody for headwear with the downloaded preparing 3d modeling docid\ ctcjwcycqfub bjhurqlq load the modeled headwear as well this file includes the mask (mask), joint (head), dummyface, and dummyhair 2880 ❗️ caution headwear must be applied to different hair styles with varying degrees of volume, so it is important to pay attention when doing the modelling in unity select the head joint and the headwear object in order and click skin > bind skin to open the options window in the options window, set the bind to to selected joints 2880 step 2 figuring weights select the dummyface and the headwear object in order and do copy skin weights 👍 if you do copy skin weights from a dummyface with previous weights applied to the headwear object, you can respond to facial deformation 1440 move each joint one by one and edit the parts that collapse or have incorrect weights applied step 3 finishing select the mask, head joint, and the headwear object then click export selection to save tem as a fbx file 1440