---
title: Physics
slug: studio-guide/physics
docTags: 
createdAt: 2024-09-02T08:34:13.133Z
---

Physics effects can be used to determine whether your objects will be affected by collisions, or to add bouncing effects. You can make your objects stationary!



- Physics effects can be found under Objects > Properties.

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| **Physics Effects: OFF**                                                                                          |
| ----------------------------------------------------------------------------------------------------------------- |
| - The object will remain stationary even when the character runs into it. - Add it in space to create a jump map. |

| **Physics Effects: ON**                                                                                                                                                                                                                                                                                                         |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| - The object will move if a character runs into it.<br />- If you turn OFF the weight, the object placed in the air will remain in the the air but will be affected by physics when it runs into.<br />- If the mass is small, it will be more affected by physics!<br />ex. Flatten a cube like a thin paper to watch it fall. |

Next, learn how to use the Save Point and Portal objects!
