---
title: Preparing Modeling - Shoes
slug: studio-guide/preparing-modeling-shoes
docTags: 
createdAt: 2024-09-02T08:34:13.133Z
---

:::hint{type="info"}
**📘 sample**
[High Top Sneakers](https://studio.zepeto.me/console/download/6528a1a9a80a9f5505ed8a58)
:::



## STEP 1 : Setting the BaseBody

First, load the BaseBody with the downloaded file [creatorBaseSet\_ZEPETO.zip ](docId\:ctCJwcYcqFub-BJhurQlQ) .

![2697](https://api.archbee.com/api/optimize/fCt3n1oCa8rgNJ8fw9I2N-JtVOOiuh52PbY6T0k0UtW-20240904-102325.jpg)



- This file includes the mask (mask) and joints (hips).
- The mask (mask) removes unnecessary mesh in the body that will not be visible after clothing models are applied.
- Joints (hips) are rig joints that act as the 3D skeleton.
- Designate an object name that suits the category of the item you are creating.

:::hint{type="info"}
**📘&#x20;**&#x4F;bject names are indicated in English in \[[Preparing 3D Modeling](docId\:ctCJwcYcqFub-BJhurQlQ)]. ex) Shoes -> SH
:::



Take the mask (mask) and joints (hips) outside the group and delete the ZEPETO\_creatorBaseSet which became a blank group.



## STEP 2 : Setting the shoes guide

Load the downloaded [Shoes Modeling Guide file ](docId\:ctCJwcYcqFub-BJhurQlQ)  by clicking File > Import.

![2697](https://api.archbee.com/api/optimize/fCt3n1oCa8rgNJ8fw9I2N-RZj4WYe05QtIoEMn_sKYK-20240904-102325.jpg)



:::hint{type="danger"}
**❗️ caution**
When using this guide, you must make sure the guide is not visible if you are modeling shoes in a sock-like form.
:::

![500](https://api.archbee.com/api/optimize/fCt3n1oCa8rgNJ8fw9I2N-g43NHnio5U8dGugULwq9u-20240904-102325.png)

