3D Modeling - Clothing
But don't forget to go over the checkpoints listed below.
- Model in consideration of the previously set guides, masks (mask), and joints (hips). Only then will the clothes naturally follow when the character moves.
- Make sure not to exceed the number of polygons set for each category when modeling.
For natural movement when modeling tops, use 3 wires in the joint areas.
You need to use at least 3 vertical wires on the pelvis when modeling skirts.
Updated 4 months ago