Error detection does not work properly when using ZEPETO script with VSCode editor
When editing a ZEPETO script with the VSCode editor, there is a phenomenon where the Typescript version is not correct.
In this case, the following methods can be used to recognize the correct version.
Shut down the running VSCode completely.
In the Unity Editor, right-click ZEPETO script> Open C# Project menu.
- Launch View > Command Palette menu. (hot key: Ctrl + Shift + P)
- Enter 'Select Typescript Version' in the Command Palette.
- Enter 'Use Workspace Version' in the Command Palette.
After that, Vector3 and Quaternion will also be well recognized and can be used.
Updated 3 months ago