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ZEPETO World 1.1.6(Compatible with ZEPETO app 3.11.3 or later)

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Please refer to the following guide. [Updating Package]


New additional function

  • CharacterController - Added Character Controller MotionV2
    • MotionV2 is backwards compatible with MotionV1
    • MotionV2 supported motions are as follows:
      1. Double Jump (DoubleJump)
      2. Rolling upon landing (LandingRoll)
      3. Directional lean during movement (MoveTurn)
  • MotionV2 related guides
  • TextMesh and TextMeshPro types are supported in ZEPETO Script.

Improved Features

  • CharacterController - Resolve UIController_Horizontal, UIController_Vertical(Fixed) Controller prefab obsolete issues.
  • CharacterController - Fixed an issue where the tryJump(boolean) value of the ZepetoCharacter component did not respond to input.
  • CharacterController - Return animation to the beginning upon succesive calls to SetGesture(UnityEngine.AnimationClip).
  • CharacterController - Ensure that in the case that AnimationClip is not set to loop, the Gesture state is concluded after playing.