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World Development Guide for Beginners

This is a sample world and video guide for beginners of ZEPETO World development.

Various samples and guides will be continuously updated.

Chapter 1 - Completing Jump Map by moving game objects and teleports

Summary

  • This is a tutorial-style lecture recommended for those using ZEPETO World or Unity for the first time.
  • You can create a Jump Map using the basics of the ZEPETO script.
  • This is a Single Play World.

Project Goals

  • Understand how to create Unity projects using ZEPETO templates
  • World ID Interwork and ZEPETO Login
  • Summon ZEPETO characters and understand character controllers
  • Create default Jump Maps
  • Control the movement of game objects using ZEPETO script
  • Teleport characters using ZEPETO script

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Chapter 1 Sample

🎬 Video of Completed World


Chapter 2 - Item eating game using character movement speed and jump control

Summary

  • Based on what we learned in Chapter 1, we will make an item eating game using character movement speed and jump control.
  • This is a Single Play World.

Project Goals

  • Handling of item acquisition using OnTrigger event
  • Understand how to apply Text UI
  • Create UI Controller to reflect item acquisition in Text UI
  • Understand how to control the height of the ZEPETO character's jump
  • Understand how to control the movement speed of ZEPETO characters

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Chapter 2 Sample

🎬 Video of Completed World


Chapter 3 - Simple random game using interaction

Summary

  • Implement the interaction buttons that appear when the user approaches you.
  • This is a Single Play World.

Project Goals

  • Interactive button controls applying UI and trigger
  • World Space Canvas
  • Apply Character Animation
  • Creating an Object Instance
  • Apply Probability Random Code

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Chapter 3

🎬 Video of Completed World