Physics
Physics effects can be used to determine whether your objects will be affected by collisions, or to add bouncing effects. You can make your objects stationary!
- Physics effects can be found under Objects > Properties.
Physics Effects: OFF |
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- The object will remain stationary even when the character runs into it. - Add it in space to create a jump map. |
Physics Effects: ON |
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- The object will move if a character runs into it. - If you turn OFF the weight, the object placed in the air will remain in the the air but will be affected by physics when it runs into. - If the mass is small, it will be more affected by physics! ex. Flatten a cube like a thin paper to watch it fall. |
Next, learn how to use the Save Point and Portal objects!
Updated 2 months ago