Preparing Modeling - Shoes
sample
STEP 1 : Setting the BaseBody
First, load the BaseBody with the downloaded file creatorBaseSet_ZEPETO.zip.
![modeling1_c_02.jpg 2697](https://files.readme.io/86b6b1a-modeling1_c_02.jpg)
- This file includes the mask (mask) and joints (hips).
- The mask (mask) removes unnecessary mesh in the body that will not be visible after clothing models are applied.
- Joints (hips) are rig joints that act as the 3D skeleton.
- Designate an object name that suits the category of the item you are creating.
Object names are indicated in English in [Preparing 3D Modeling]. ex) Shoes -> SH
Take the mask (mask) and joints (hips) outside the group and delete the ZEPETO_creatorBaseSet which became a blank group.
STEP 2 : Setting the shoes guide
Load the downloaded Shoes Modeling Guide file by clicking File > Import.
![modeling1_s_01.jpg 2697](https://files.readme.io/93bef76-modeling1_s_01.jpg)
caution
When using this guide, you must make sure the guide is not visible if you are modeling shoes in a sock-like form.
![modeling1_s_02.png 500](https://files.readme.io/9415e33-modeling1_s_02.png)
Updated 8 months ago