Fixed : In the ZEPETO > Product > Setting window, resolved the issue of login disconnection.
Fixed : Modified to ensure only the ultimately selected product thumbnail image is added to the Product Resources folder.
Fixed : Resolved the issue in the Unity Editor where the ZEM product currency image was displayed as a Coin in the product purchase window.
Fixed : Resolved the issue in mobile testing where the world cover appeared in the product purchase window instead of the product thumbnail image.
ZEPETO World 1.21.4
Compatible ZEPETO App version
Release Date
3.36.0 or later
2023-09-05
Fixed: Resolved an issue where the server compile error messages were not displaying correctly.
Fixed: Addressed an animation transition bug that could occur when custom parameters of the character controller's MotionV2 were manipulated arbitrarily.
August 2023
ZEPETO World 1.21.3
Compatible ZEPETO App version
Release Date
3.35.0 or later
2023-08-25
Added : Feature to change the local player's costume using SetCostume. [Related Link]
Added : Added interface for CharacterShadow component [Related Link]
Added : Manual compilation feature for TypeScript Assets [Related Link]
Executing ZEPETO > Script > Rebuild All will forcefully compile all TypeScript assets within the project.
To compile only uncompiled TypeScript assets, run Rebuild All (for not compiled).
Added : Introduction of Rebuild All in QR Test & Publish Menu
A button is provided within each menu of QR Test & Publish to perform a forced compilation of all TypeScript assets.
Fixed : Runtime Profiler GUI rearrangement according to screen rotation
Fixed : UI Improvements
Removal of unused menus
Flag enabling/disabling the Runtime Profiler moved from World Settings to Menu Bar
Fixed : Enhanced stability for saving, sharing, and uploading images and videos
Fixed : Issue fixed where an incorrect totalCount was returned when calling GetRangeRank in version 1.1.9.
ZEPETO Module 1.0.0
Compatible ZEPETO App version
Release Date
3.35.0 or later
2023-08-25
Starting from this release, the ZEPETO Module package will be provided as an official version.
Fixed : When using GetMyFollowerListAsync / GetMyFollowingListAsync functions in the Social Module, the issue where a valid list was not received through the token parameter has been resolved.
Fixed : Improved data loading speed when using the prefabs in the Social Module.
ZEPETO Product 1.2.4
Compatible ZEPETO App version
Release Date
3.35.0 or later
2023-08-25
Starting from this release, the ZEPETO Product package will be provided as an official version.
Fixed : Error occurring intermittently when using GetProductsListAsync has been resolved.
ZEPETO World 1.21.2
Compatible ZEPETO App version
Release Date
3.34.0 or later
2023-08-09
Added : Runtime Profiler - This feature offers performance insights for ZEPETO World system resources, draw calls, and other metrics. [Related link]
Added : Additional Content.DownloadThumbnail() Function - A new function has been introduced, Content.DownloadThumbnail(), which doesn’t require ZepetoCharacter as a parameter. [Related link]
The existing DownloadThumbnail() function, which accepts ZepetoCharacter as a parameter, will remain operational. However, considering that the gesture UI no longer relies on character information, we advise adopting the new signature.
ZEPETO Module 0.5.1 - preview
Compatible ZEPETO App version
Release Date
3.34.0 or later
2023-08-09
Added : nextPageToken for pagination handling in MyFollowerListResponse and MyFollowingListResponse of the Social Module. [Related link]
ZEPETO Voice Chat 0.2.1 - preview
Compatible ZEPETO App version
Release Date
3.34.0 or later
2023-08-09
Added : Voice modulation for Voice Chat with 13 different voice types, and Loopback functionality to hear your own voice. [Related link]
July 2023
ZEPETO World 1.21.1
Compatible ZEPETO App version
Release Date
3.33.0 or later
2023-07-27
Added : ZEPETO World SDK now supports the rendering of the new animation-style avatars.
If animation-style avatars do not display properly in the Unity editor, please update to ZEPETO.World version 1.21.1 or later.
ZEPETO Module 0.5.0 - preview
Compatible ZEPETO App version
Release Date
3.33.0 or later
2023-07-27
Added : When using the FollowScrollView UI component, the container UI can now be customized directly in the inspector.
ZEPETO Mannequin 1.2.1
Compatible ZEPETO App version
Release Date
3.33.0 or later
2023-07-27
Fixed : Resolved issue where certain items such as makeup were not being displayed in the mannequin.
ZEPETO IWP
Deprecated : Package support will soon be discontinued. If you have developed a world using the IWP package, we kindly recommend transitioning to the ZEPETO Product package, which is the superior alternative.
ZEPETO World 1.21.0
Compatible ZEPETO App version
Release Date
3.32.0 or later
2023-07-14
Fixed : Improved screen recording quality by implementing 4x AntiAliasing through the WorldVideoRecorder API for a sharper visual experience
Fixed : Fixed an error where the forced kick popup did not appear when Kick() was called in the World server
Fixed : Fixed the error of a character that has logged off being duplicated in multiplay servers
ZEPETO Product 1.2.2 - preview
Compatible ZEPETO App version
Release Date
3.32.0 or later
2023-07-14
Fixed : Fixed an issue where error code 4006 would occur during the retrieval of product information using ProductService.GetProductsAsync()
ZEPETO Module 0.4.0
Compatible ZEPETO App version
Release Date
3.32.0 or later
2023-07-14
Added : Added a new API to retrieve user's following/follower information [Related link]
ZEPETO World 1.20.0
Compatible ZEPETO App version
Release Date
3.31.0 or later
2023-07-03
Fixed : Fixed an issue in iOS where Input.mousePosition was abnormally outputted when using GetMouseButtonUp event
Fixed : Fixed an error where the QR build did not work due to the types value of Multiplay Server tsconfig.json
June 2023
ZEPETO Module 0.3.0 - preview
Compatible ZEPETO App version
Release Date
3.30.0 or later
2023-06-15
Added : Added the API to retrieve the information of items owned by users [Related link]
ZEPETO Product 1.2.1 - preview
Compatible ZEPETO App version
Release Date
3.30.0 or later
2023-06-15
Fixed : Fixed an issue where the product image could not be called upon running Unity Editor on a Mac OS environment after registering the product image on a Windows environment
Fixed : Fixed an issue where the product image for the product purchase popup was replaced with another image in certain situations
Added : Mannequin.WorldCamera variable added so the camera can be set to worldCanvas of the mannequin interaction icon [Related Link]
May 2023
ZEPETO World 1.17.1
Compatible ZEPETO App version
Release Date
3.29.0 or later
2023-05-31
Fixed : Fixed an error where the multiplay world QR mobile test did not proceed normally in the latest version of ZEPETO app 3.29.000 or higher
ZEPETO World 1.17.0
Compatible ZEPETO App version
Release Date
3.28.0 or later
2023-05-18
Fixed : The issue of enum set through the Inspector being perceived as a string type fixed
Fixed : The issue of enum value of the Inspector becoming undefined when brought directly fixed
Fixed : The disappearance of both QR Build and publish buttons upon pressing the button in Window > Layouts of the Unity Menu fixed
Fixed : The issue of package.json file not being generated upon the creation of a project in WindowOS fixed
ZEPETO Analytics 1.2.0
Compatible ZEPETO App version
Release Date
3.28.0 or later
2023-05-18
Fixed : The issue of the event log not appearing upon using a public LogEvent($name: string) function in the ZEPETO Analytics ZepetoBaseAnalytics class fixed
ZEPETO World 1.16.0
Compatible ZEPETO App version
Release Date
3.27.0 or later
2023-05-03
Added : Provided API to download item icon thumbnails [Related link]
Fixed : tryMove not working correctly in Update() / Coroutine
Fixed : ZepetoScriptBehaviourComponentEditor error occurs when modifying ZepetoScript properties in Unity Editor
Fixed : When exiting a World with voice chat enabled, remove all event listeners added to the voice chat package
Fixed : When using the runtime Screen Orientation change interface, the V-Pad set in the ZepetoPlayers component is dynamically changed according to the Screen Orientation [Related link]
Fixed: When using voice chat, both Basic and Script modes no longer display the voice utterance icon. Please follow the guide to implement the speech icon by yourself if necessary [Related link]
❗️
Caution
Voice Chat API is available in World version 1.14.0 and above, and ZEPETO app version 3.26.500 and above.
Fixed : Voice chat setting UI in World Settings changed from Using VoiceChat to VoiceChat Mode.
March 2023
ZEPETO World 1.13.0
Compatible ZEPETO App version
Release Date
3.24.0 or later
2023-03-23
Added : Getting ZEPETOScript components using TryGetComponent.
Fixed : Adding ZEPETOScript Component to Animator exposes Apply Root Motion property to inspector.
Enable Apply Root Motion if OnAnimatorMove() function is not defined in ZEPETOScript.
If OnAnimatorMove() function is defined in ZEPETOScript, Handled By Script is displayed and can be controlled from the function.
Fixed : Only one decorator works when multiple decorators are attached.
Fixed : When null checking the imported component using GetComponent, the result is displayed correctly.
Fixed : GetComponent returned an abnormal Object when the Component was not found, but now returns null normally.
Fixed : ZEPETOScript components can be added to disabled objects at runtime.
Fixed : Enhanced Camera does not work properly when rotating the camera at fps below 20
Fixed : Animation parameter is not initialized when ZEPETO character culling is released in Enhanced Camera
Fixed : ZEPETOScript added by AddComponent can be destroyed.
Fixed : When an Enum type variable is exposed to the inspector, the type name is exposed instead of the variable name.
Fixed : In the Multiplay AddMessageHandler event, integer field values in the object/array type were received as Bigint in the Schema data.
The range of Number.MIN_SAFE_INTEGER and Number.MAX_SAFE_INTEGER constants is treated as number.
Fixed : In the Multiplay Send() function, the Send() function did not work when there was a value of 0, null, or undefined in the object/array type of data.
Fixed : Multiplay loadPlayer(sessionId: string) return value was not nullable and compilation error syntax was displayed.
Fixed : All fields in the user's DataStorage were deleted when using the DataStorage remove(key) function in the Multiplay sandbox development environment.
ZEPETO Product 1.1.0 - preview
Compatible ZEPETO App version
Release Date
3.24.0 or later
2023-03-16
Fixed : Purchase popup UI thumbnail image ratio is maintained.
ZEPETO Mannequin 1.1.2
Compatible ZEPETO App version
Release Date
3.23.0 or later
2023-03-08
Fixed: Fixed an issue where ZEPETO characters who wore top and bottom before using the mannequin function to try on a dress did not return to their original top and bottom.
Fixed: Issue where OnSucceededPurchaseItems() function was not called on iOS
February 2023
ZEPETO World 1.12.2
Compatible ZEPETO App version
Release Date
3.22.0 or later
2023-02-28
Fixed: Changed the onMessage() function within the server code to work without explicitly declaring the message type
Fixed: Fixed an issue where ZEPETO.Product Currency/Inventory API did not work in the Unity Editor test environment
Fixed: Fixed an issue where QR build did not work after updating to World Package 1.12.0 version
ZEPETO World 1.12.1
Compatible ZEPETO App version
Release Date
3.22.0 or later
2023-02-23
Fixed: Fixed an issue where Unity Editor could not get product information registered in ZEPETO Studio
ZEPETO World 1.12.0
Compatible ZEPETO App version
Release Date
3.22.0 or later
2023-02-23
Added: With the addition of the New Product System ZEPETO.Product, the usage of IWP components has changed. [Related Links]
Added: OnAnimatorMove support during MonoBehavior's event. [Related Links]
Changed: Added confirmation popup when clicking play button in ZEPETO
Changed: You can turn on/off the Motion V2 character StateMachine Animation.
Fixed: Fixed an issue where custom properties were not exposed to the Inspector when using the ZeptoScriptableObject
Fixed: Corrected the ZepetoBaseModel.prefab error
Fixed: Corrected the problem where the Element appears Undefined when the return value is an Array in C#
Fixed: Fixed issue where changing the variable name or type makes them not reflected in the Editor
Fixed: zepeto.script Package update now handles compiler reruns without restarting Unity
Fixed: Fixed an issue where unintended animation was played when mounting on a moving object
Fixed: Improved the natural descent of a terrain through gravity
July 2022
ZEPETO World 1.5.1
Compatible ZEPETO App version
Release Date
3.14.0 or later
2022-07-12
Fixed: In the update history of 1.5.0, a compiling error occurred in the modified part making GameObject type variable to be null comparable, so a rollback was done.
Changed: Previously, it was set up to follow the quality settings of ZEPETO app, but now the ProjectSetting > Quality settings will be applied to individual worlds
Changed: CharacterController - Made Transition time adjustable by approaching StateMachine
Changed: Leaderboard - Provides control over ExtraInfo (string) parameters when using SetScore API
whenever they win
Changed: Improvements of non-consumable IWP products that cannot be re-purchased when tested on Unity editor test and mobile test through QR code
Changed: We've released a World with IWP products, and have improved the parts where IWP products cannot be purchased during Unity Editor test and mobile test through QR code without adding a new version
Changed: Improvement to avoid ZEM deductions in the event of a failed ZEM purchase from the client end
Changed: When implementing IWP onPurchased() in the server code, logic must be implemented for failure or exception handling.
Fixed: Fixes issues where GetComponent does not work after applying AddComponent to runtime
Fixed: Fixed an issue where the Zepeto World Multiplay component was missing after the package update
Fixed: Modified the GameObject type variable to be null comparable
Fixed: Fixed an issue where the Start() event was missing when adding a ZEPETO script at runtime
Fixed: Fixed an issue in iOS where a specific UI button needed to be pressed and held for response
Fixed: Fixed an issue where the public variable disappeared and the ArgumentNullException error log was output intermittently in the Inspector window
Fixed: Fixed an issue where the array's factor returned to undefined when using the GetComponentsInChildren function
Fixed: Fixed an issue where the properties did not change on replicated prefabs when replicated to Scene
Fixed: Fixed an issue where layer settings did not apply
Fixed: Fixed a typo in Exception error message
Fixed: Fixed an issue where Resource.Load does not work properly when running Worlds built in a Windows environment on mobile
Fixed: Fixed an issue where Update(), LateUpdate() would not restart when the GameObject transitions to the Active state
Fixed: Fixed an issue where ProjectSetting > CollisionLayer settings were not applied
Fixed: Fixed an issue where using ZepetoPlayers.instance.GetPlayerWithUserId API would cause GetComponent to not work on code written in One Line
Fixed: Fixed an issue where CompareTag did not work on Android
Fixed: Fixed an issue where LateUpdate does not occur first when components are added in Update