This is a sample world and video guide for beginners of ZEPETO World development.
Various samples and guides will be continuously updated.
Chapter 1 - Completing Jump Map by moving game objects and teleports
Summary
- This is a tutorial-style lecture recommended for those using ZEPETO World or Unity for the first time.
- You can create a Jump Map using the basics of the ZEPETO script.
- This is a Single Play World.
Project Goals
- Understand how to create Unity projects using ZEPETO templates
- World ID Interwork and ZEPETO Login
- Summon ZEPETO characters and understand character controllers
- Create default Jump Maps
- Control the movement of game objects using ZEPETO script
- Teleport characters using ZEPETO script
Chapter 1 Sample
🎬 Video of Completed World
Chapter 2 - Item eating game using character movement speed and jump control
Summary
- Based on what we learned in Chapter 1, we will make an item eating game using character movement speed and jump control.
- This is a Single Play World.
Project Goals
- Handling of item acquisition using OnTrigger event
- Understand how to apply Text UI
- Create UI Controller to reflect item acquisition in Text UI
- Understand how to control the height of the ZEPETO character's jump
- Understand how to control the movement speed of ZEPETO characters
Chapter 2 Sample
🎬 Video of Completed World
Chapter 3 - Simple random game using interaction
Summary
- Implement the interaction buttons that appear when the user approaches you.
- This is a Single Play World.
Project Goals
- Interactive button controls applying UI and trigger
- World Space Canvas
- Apply Character Animation
- Creating an Object Instance
- Apply Probability Random Code
Chapter 3
🎬 Video of Completed World