---
title: 4. Test Your World
slug: world-sdk-guide/4-test-your-world
docTags: 
createdAt: 2025-04-22T03:33:57.774Z
---

Once you've finished creating your ZEPETO World, you can test it in advance to see if it works well in your mobile device before submission.&#x20;

## Method 1. QR Test on ZEPETO Studio

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Click the **Publish** button at the top of the Unity Editor to build the project.

![](https://api.archbee.com/api/optimize/xv-TGeWVTX2GDZMFGOf1Y/5VIS3-J1_J0OWC63jEpiX_image.png)

:::hint{type="info"}
📘 **Note**

Before clicking the Publish button, make sure that your project is connected to a ZEPETO Studio World in Edit > Project Settings > ZEPETO Service.

If you haven't created a world in ZEPETO Studio yet, please refer to the [Making a World Console](docId\:PJSq92GFq_V-Xe2vxBZQK) guide and make a world console first.
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:::WorkflowBlockItem
**Upload the .zepetopackage file to ZEPETO Studio.**

The building process will start when you click the Publish button. Once the build is complete, an **Upload Package** pop-up window will appear.

![](https://api.archbee.com/api/optimize/xv-TGeWVTX2GDZMFGOf1Y/n8AZIpYHVMtD3zf2ykR39_image.png)

There are two ways to upload a .zepetopackage file to ZEPETO Studio.

1. Click the **upload** button in the pop-up window to automatically upload the .zepetopackage file.
2. Click the **cancel** button in the pop-up window and locate the .zepetopackage file created in your **project folder > Build > ZEPETO.Script** folder. Then, upload this file directly to ZEPETO Studio.
   (For more information, please refer to the [Registering a World File](docId\:kCNV6tuJ2sdTGdcEfMOEe) guide.)

![](https://api.archbee.com/api/optimize/xv-TGeWVTX2GDZMFGOf1Y/Vgt41xNutl_spw0AXRCVK_image.png)
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**Scan the QR code and test your World.**

Once the .zepetopackage file is successfully uploaded, you will see the **Test with QR Code&#x20;**&#x62;utton.

Click this button and scan the generated QR code with your camera app to test your World in a mobile environment.

:::hint{type="info"}
✏️ **Tip**

You can check various performance metrics through mobile tests, including memory usage. For more information, please refer to the [Runtime Profiler](docId:-vEsYGmgrkbtL8T1Yl1dv) guide.
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![](https://api.archbee.com/api/optimize/xv-TGeWVTX2GDZMFGOf1Y/Uwbs_5nDu8O7WZz4DgTyw_image.png)

![](https://api.archbee.com/api/optimize/xv-TGeWVTX2GDZMFGOf1Y/MIQCqdu1AX3z7f_eAjguc_image.png)

:::hint{type="info"}
📘 **Note**

QR code tests are only available for registered testers.

If you want other users to test with the QR code as well, please refer to the [Testing your World](docId\:O-tFz8sQIMwHLVbBd3fTD) guide.&#x20;
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## Method 2. QR Test on Unity

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**Click the Play On ZEPETO button.**

To test the default examples on the ZEPETO mobile app, click on the ZEPETO button on the right side of the \[▶︎(play)] button.

![](https://api.archbee.com/api/optimize/xv-TGeWVTX2GDZMFGOf1Y/oV6eJwTcCPkVE2TUTTN0O_image.png)

After building the default example, a QR pop-up window will appear once the file is ready.

![](https://api.archbee.com/api/optimize/xv-TGeWVTX2GDZMFGOf1Y/VHE5HUfZ_amfyoQvbljXk_image.png)
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:::WorkflowBlockItem
**Scan the QR code.**

Use the camera app on a mobile device with the ZEPETO app installed to scan the QR code. The test link will be activated.

Click on the link to view the default example on the ZEPETO app.

![](https://api.archbee.com/api/optimize/fCt3n1oCa8rgNJ8fw9I2N-3WdGh-X2E3S3KIM-H7reW-20240904-102428.png "QR scan / ZEPETO World loading / Default Example")

::Image[]{src="https://api.archbee.com/api/optimize/fCt3n1oCa8rgNJ8fw9I2N-Un-MaVIgRvEScuz5HLhbl-20240904-102428.png" size="68" width="423" height="526" position="center" showCaption="false"}
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**To run a QR test on iOS, you need to enable the following setting.**

Go to **Settings > Apps > ZEPETO** and allow **Local Network**.

::Image[]{src="https://api.archbee.com/api/optimize/xv-TGeWVTX2GDZMFGOf1Y/8KzQI_vFw6galpES93oCf_group-48.png" size="70" width="812" height="691" position="center" showCaption="false"}

No additional settings are required for Android.
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:::hint{type="success"}
**👍 How to change the network environment**
In the lower right part of the QR pop-up window, you can check the information about which network environment is connected, and click to change the network environment.
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:::hint{type="danger"}
- The mobile device and PC used to create the World must be under the same network for the QR code to work properly.
- In case of connection is not available in windows PC, please change firewall settings.
- If the network is set to a public network rather than a private network on a Window PC, access to the world is not possible due to security issues.
- Please make sure that 'Personal' is selected in Network and Internet Settings Properties.
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***

