---
title: 7. Got questions while creating your world?
slug: world-sdk-guide/7-got-questions-while-creating-your-world
docTags: 
createdAt: 2025-04-22T05:51:39.822Z
---

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## 💬 Join our Discord Q\&A channel!

\[[Go to Discord](https://discord.gg/zepeto-official)]
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## Frequently Asked Questions (FAQ)

### Unity

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**Q. I downloaded a package from the Unity Asset Store, but I can’t find it.**

**A**. After downloading the asset, restart Unity and go to **Window > Package Manager > Packages: My Assets** to check.
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**Q. The package won’t build.**

**A**. Please make sure all required Unity 2022 modules are installed. [How to Upgrade to Unity 2022](docId\:UEztlu2Os-3Wz-uFkdIGV)&#x20;
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### ZEPETO Build it Unity Plug-in

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**Q. I can’t log in to my account in Unity.**

**A**. Make sure your ZEPETO account is not a temporary account. You need a registered ZEPETO account to create a world.
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**Q. Do I have to manually enter coordinates for Moving Platform positions?**

**A**. Yes. Move the object to your desired location, note the coordinates, and enter them into **Tween Position**.
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**Q. I clicked the Publish button, but where is the .zepetopackage file?**

**A**. The file is created in the project folder under **Build > ZEPETO.Script.**
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**Q. Do I need a new ZEPETO Build it Unity Plug-in to create a new world?**

**A**. Yes. Please use the latest ZIP file of the plug-in to create a new project folder.
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**Q. Is there a file size limit when publishing with the plug-in?**

**A**. The .zepetopackage file must be under **1GB**. Also, for optimization, the Allocated Memory in **Runtime Profiler** should not exceed **550MB**. [Runtime Profiler](docId:-vEsYGmgrkbtL8T1Yl1dv)&#x20;
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**Q. I entered Play Mode, but my ZEPETO character isn’t showing.**

**A**. Make sure the **Start Multiplay Server** button at the top has a green indicator. This means the server is active.
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**Q. I can’t select objects in the Scene view, or it selects the wrong one.**

A. When objects overlap in the Scene, selecting them can be inaccurate. Use the **Hierarchy** tab to select the correct object.
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**Q. I want to switch to portrait mode in the game view.**

**A**. Worlds created with the current plug-in are optimized for landscape mode. Portrait mode will be supported soon!
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**Q. The QR code generated in Unity doesn’t work for testing.**

**A**. Unity’s QR test depends heavily on your network. For better results, upload your .zepetopackage to ZEPETO Studio and use the QR code generated there for mobile testing.
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**Q. The Scene I added doesn’t show, and a different screen appears.**

**A**. This happens when the Scene is not added to Build Settings. Make sure to register your Scene before publishing. [5. Publish Your World](docId\:c-lIKGxymWjU0_sJZ0MgQ)&#x20;
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## Tips

- Test your world frequently using **Play Mode** to check for unexpected issues or size overload.
- **Build It Asset Browser** assets support **material replacement**, and some allow partial material customization.
  - Example: cafe\_furniture\_worktable1 and worktable2 let you replace just the tabletop material.
- After creating a new world, go to **Edit > Project Settings > Zepeto Service** and check if the world is **linked to your ZEPETO Studio project**. If not, publishing may result in an error.
- **Do not modify** default scripts included in the ZEPETO Build it Unity Plug-in. Doing so may cause critical errors.
- For other issues, report them via [Discord](https://discord.gg/zepeto-official).



## Usage Guidelines

- All copyrights and intellectual property rights related to the ZEPETO Build it Unity Plug-in belong to NAVER Z and its affiliates. Please refer to the [ZEPETO World SDK License and terms](docId\:WLxIdZONXsMSdjIJDQ8ZR) for more details.
- The plug-in is free to use only for ZEPETO world creation. Usage outside ZEPETO World is prohibited.
- If your submitted world is too similar to an existing one created with the plug-in, it may be rejected during review. We strongly recommend changing resources such as backgrounds and objects in the Scene.




***

