CREATE YOUR WORLD
Multiplay
Setting in Private Room runtime
4min
You can change the multiplayer Room attribute at runtime.
- Please create the server code index.ts Sandbox.
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SetPrivate(isPrivate : boolean) : Promise | - True : Set to private room - False : Set to public room |
📘 Please refer to the following guide. [ZEPETO.Multiplay(Server) API]
👍 Difference between lock and private functions
The locked multiplayer room is not visible in the ZEPETO room list and cannot be entered by invitation.
- Private multiplayer rooms are not shown in the list of ZEPETO rooms, but invitations are acceptable.
Updated 10 Oct 2024
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