Use haptic vibration
This guide will show you how to implement haptic vibration in ZEPETOScrip based on the Handheld.Vibrate function provided by Unity.
1) In the [Project] panel, select the [+] menu in the upper-left corner or select Assets > Create > ZEPETO > TypeScript.
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2) Name the added script HapticVibration, and write a sample script as shown below.
3) Add a GameObject to the Scene and rename it HapticFeedback. Add the HapticVibration ZEPETOScript you created. In the Hierachy window, drag & drop the Button UI to the Property shown in the ZEPETOScript Inspector window.
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1) Run the example world with the QR mobile test.
2) When you press the button connected to the script, your device will vibrate.
📘 Please refer to the following guide. [QR mobile test]
❗️ Caution Please note that Handheld.Vibrate only works in the mobile environment.
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