---
title: World Currency
slug: world-sdk-guide/world-currency
docTags: 
createdAt: 2024-09-02T08:34:13.137Z
---

Create a currency that can only be used in that world. You can earn money by bundling currencies and selling them as currency packages.
After creating a currency in the studio, it can be used normally only when the integration work in Unity is completed.



## Currency

'Currency' refers to all goods used in the world. Currencies can be packaged into currencies and sold for ZEM.

- Currency packages sold as ZEM become revenue that can be directly exchanged.
- User DB related to currency can be viewed and edited in 'Balance' in the 'Data Management' menu.



![](https://api.archbee.com/api/optimize/fCt3n1oCa8rgNJ8fw9I2N-PmqlAviMY6lMa0olTM51D-20240904-102426.png "currency.png")



:::hint{type="info"}
**📘&#x20;**&#x50;lease refer to the following guide. \[[Monetize Your World! Setting Up Products and Currencies](docId\:rekJa6ud7qZ6C6lTST1eN) ]
:::



When creating a currency, the required information is as follows.

- Currency ID: This is a unique identifier for the item. Only lowercase letters (a-z) numbers (0-9) and special characters (\_) (.) can be used.
- Currency name: This is the currency name exposed to users.



![](https://api.archbee.com/api/optimize/fCt3n1oCa8rgNJ8fw9I2N-y2MoCN-SWbQM5AswO3QyD-20240904-102426.png "create currency.png")



:::hint{type="success"}
**👍 Process of applying world currency**

- **Create your own currency and sell that currency as ZEM**

1. Create a new currency in the 'Currency' menu in the studio.
2. Make the currency in the form of a currency package that can be sold as ZEM in Product > Currency Package.
3. Connect the created currency package in Unity.
4. When a user purchases an in-game currency package, ZEM revenue is generated and user data is automatically saved in Data Management > Balance.
5. The data stored in the balance DB is retrieved through the API and paid to the user.

- **Create your own currency and sell items in that currency**

1. Create a new currency in the 'Currency' menu in the studio.
2. When creating an item from a product, set the price to the currency created in the world.
3. Sell the item in Unity.
4. When selling, user currency information is read from the currency DB and deducted.
:::

