Getting Started

World SDK Editor Interface

5min

The ZEPETO World SDK provides extended Unity editor features for ZEPETO World development. This section explores the basic editor interface of the ZEPETO World SDK and explains how to utilize it.

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(A) Toolbar

  • Provides access to testing, building, launching, and related settings for ZEPETO World, as well as connecting to a ZEPETO account.
  • This includes QR testing and package file building, multiplayer server, and login and build options.



(B) Menu Bar

  • Provides quick access to the unique features of the ZEPETO World SDK under each menu through the ZEPETO category.
  • This includes the GameObject and Component that make up the ZEPETO World, the rebuild system, profiler, and multiplayer server console.



(A) Toolbar

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1

Play On ZEPETO

Conduct QR mobile test

2

Create Multiplay Server / Start Multiplay Server

- If a multiplayer server is not configured in the project, set up the server. - If a multiplayer server is configured in the project, connect to the multiplayer server.

3

Publish

Build the package file and depending on the settings, upload the file to the studio. Learn More▸ Releasing your World

4

Zepeto Script Build Options

Access ZEPETO account and build settings via the dropdown menu. The functions within the dropdown are explained below.



Zepeto Script Build Options

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1

Login

Open the Project Settings > ZEPETO Service menu to log in to ZEPETO account. Learn More▸ Installation and settings

2

Play with Multiplay Server

Always enable the multiplayer server when running [▶︎(play)] in the editor.

3

Target Platforms

Specify the Target Platforms.

4

Environments

Create a Host Setting Asset through Create Custom Environment.

5

Open World Settings

Configure the world version and screen orientation through World Options, and proceed with setting up rooms in the multiplayer world through Room Options.



(B) Menu Bar

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1

GameObject>ZEPETO

ZEPETOPlayers

Add the ZepetoPlayers GameObject to the Hierarchy.

2

Component>ZEPETO

UI

Create UIs that are officially supported by the ZEPETO World SDK.

2

Component>ZEPETO

ZepetoScript

Attach a ZepetoScript, officially supported by the ZEPETO World SDK, to a GameObject.

3

ZEPETO

Script>Experimental>Refresh Environments

Verify whether the environment is set up correctly to run ZEPETO World, and automatically install the elements needed to set up the environment.

3

ZEPETO

Script>Rebuild

Recompile the entire script.

3

ZEPETO

Script>Rebuild(For not compiled)

Only recompile some uncompiled scripts.

3

ZEPETO

Set Scene Lighting

Change RenderSettings to the default.

4

Window>ZEPETO

Show runtime Profiler

Open the Runtime Profiler window.

4

Window>ZEPETO

Multiplay Server

Open the multiplayer server console.



Please refer to the following link for the Unity basic interface guide.