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Studio Guide

3D Modeling - Clothing

But don't forget to go over the checkpoints listed below.

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caution

  • Model in consideration of the previously set guides, masks (mask), and joints (hips). Only then will the clothes naturally follow when the character moves.
  • Make sure not to exceed the number of polygons set for each category when modeling.

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For natural movement when modeling tops, use 3 wires in the joint areas.

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You need to use at least 3 vertical wires on the pelvis when modeling skirts.

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