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Studio Guide

Physics

Physics effects can be used to determine whether your objects will be affected by collisions, or to add bouncing effects. You can make your objects stationary!


  • Physics effects can be found under Objects > Properties.
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Physics Effects: OFF
- The object will remain stationary even when the character runs into it. - Add it in space to create a jump map.
Physics Effects: ON
- The object will move if a character runs into it.
- If you turn OFF the weight, the object placed in the air will remain in the the air but will be affected by physics when it runs into.
- If the mass is small, it will be more affected by physics!
ex. Flatten a cube like a thin paper to watch it fall.

Next, learn how to use the Save Point and Portal objects!