RESOURCES
Feature Example Templates
Buildit Template Guide (cloned) (cloned with children)
8min
Summary | This template allows you to create maps as conveniently as Build It. |
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Difficulty | For Beginners |
Singleplay/Multiplay | Multiplay |
📘 Buildit Template Download https://studio.zepeto.me/console/download
- Open the Build It template project in Unity.
- Double-click to open the Scene.
- Select an object from the left panel, then click on the map to place it.
- Right-click or press the ESC key to deselect the object.
- Enhance your world by placing various functional objects from the Utility category.
- Once your world is complete, log in with your ZEPETO account in the Unity Editor and start the multiplay server. Then press the Play button to play.
- Press Play again to return to edit mode.
- ZEPETO character creation
- Multiplayer
- Watch ads
- Mannequin
- Voice chat and voice modulation
- Quick chat
- Screenshot and screen recording
- Gestures
- NPC creation module
- Interactive objects
- Moving platform objects
- Official 3D assets of 19 themes
- UI image resources and prefabs
- Materials for decorating the map
- Sample sound resources
- Follow the video tutorial to apply monetization elements.
- Set the Item ID of your custom outfit on the mannequin.
- Set the Item ID of your custom outfit in gifting.
- Add teleportation points to increase ad views.
- Make your map more vibrant.
- Add platforms and obstacles to create a jump map.
- Add NPCs to bring your map to life.
- Change the design to create a new theme.
- Place teleports in hidden areas.
- The intellectual property rights, including copyright, for this template are owned by “NAVER Z” and its affiliates. For more information, please refer to the following link. [ZEPETO World SDK License and terms]
- This template is provided for free use exclusively within ZEPETO World. Any usage of this template outside of the ZEPETO World platform is strictly prohibited.
- When submitting a world for review through this template, the review may be rejected if it is similar to a previously released world. Therefore, it is recommended to change resources such as backgrounds and objects within the scene.
Updated 17 Oct 2024
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