RESOURCES
Feature Example Templates
Fashion Live Template
18 min
summary this is the official fashion live world template where you can create your own dream fashion world! genre coordination, live show, dress up single/multiplayer multiplayer please install the fashion live world template create your own fashion world and shine on the runway! how to use the fashion live template open the fashion live world template downloaded via unity 📘 note if this is your first time, please follow docid\ zhtks8qa9phgo1plx0wox to install the necessary tools and learn basic operations 💡 tip you can freely choose the folder where you unzip the files however, if the folder name contains non english characters, unity may encounter errors we recommend unzipping in a folder with an english name when you want to create a new buildit plugin world, download the project again and unzip it the same way editing themes you can modify the themes that are provided when playing fashion live open the fashionlive main scene from the path assets/fashionlive/scene from the top unity menu, go to fashionlive → theme editor in the theme editor , you can edit the list of available themes in the world as you like theme name the name of the theme displayed in the world main style the clothing style of the theme (types of clothing items shown in the dressing room) actions press the \[+] button to add a new theme press the \[ ] button to remove a theme from the list + add theme adds a new theme to the list using either the actions buttons or the add theme button gives the same result use whichever method you prefer! after editing the theme, be sure to click the save json button to apply your changes editing items when a round starts, default items are generated in the dressing room according to the selected theme if you want to add wearable items to the world, use the itemlist prefab! in the hierarchy window, drag and drop the itemlist prefab from assets/fashionlive/buildit prefab into the fashion live scene in the scene, it looks like this in the inspector window, confirm that the itemlist prefab has the clothingselectioncustomizable component item ids list of clothing item ids to be displayed in the world item flags the category corresponding to each clothing item id example if the first item id is shoes, the first item flag should be ‘shoes’ set the desired items in the inspector, start the round, and the selected items will appear in the dressing room for players to wear using default items default items are generated automatically depending on the selected theme’s style the game object responsible for generating default items can be found in the hierarchy at fashionlive elements/dressingroom/dressingroomclothing in the inspector window, you can see that each object under dressingroomclothing has a clothingselection component debug end number of clothing items to generate zepeto property flag category of clothing item to generate when using the clothingselection component, items are automatically generated from the default database according to each round’s theme, so you don’t need to set item ids manually set the number and category of clothes in the inspector and start the game to use the default items! editing default items if you want to replace a default item with a specific one, you can easily do so select the item you want to replace in the path fashionlive elements/dressingroom/dressingroomclothing in the inspector, change the script of the existing clothingselection component to clothingselectioncustomizable using the item ids and item flags fields of the clothingselectioncustomizable component, specify the items you want to use when the round starts, the specified items will appear as you configured! zepeto item viewer you can browse through zepeto’s 4,600 official items, check their item codes, and add them to your world these 4,600 items are official zepeto items , and you’re free to use them within this template! from the unity top menu, open fashionlive → zepeto item database editor use the search bar to find items, or filter them by property flag or style click only show make up to display only makeup items editing locations the game world consists of three main locations lobby the starting point for players you can find it in the hierarchy as zfp lobby dressing room where players select outfits at the beginning of each round you can find it in the hierarchy as zfp dressroom runway where players showcase their fashion after choosing outfits you can find it in the hierarchy as zfp runway add decorations or new models to customize your world! if you change the positions of the lobby or dressing room, make sure to also update the player spawn points however, the runway position must remain unchanged editing player spawn positions you can adjust where players appear (spawn points) in the world spawn lobby the location where players appear when they first enter the world spawn dressingroom the position where players appear when entering the dressing room runway start position the point where players start walking on the runway runway end position the spot where players finish walking and strike a pose editing billboard posters you can change the texture used on moving billboards to update the posters shown in your world drag and drop the two billboard items zfp signage billboard wall1 and zfp signage billboard wall2 from assets/fashionlive/art/models/signage into the hierarchy window by default, they are not animated select zfp signage billboard wall1 , then choose zfp signage billboard wall1 poster1 in the inspector’s mesh renderer component, change the materials to zfp poster 01 billboard located in assets/fashionlive/art/materials after the change, the billboard will move and display a pixelated screen like effect editing poster effects you can directly adjust pixel and visual effects of the billboard from the material settings select the zfp poster 01 billboard material located in assets/fashionlive/art/materials edit the effects in the inspector poster count number of posters in the texture scroll duration time for the scroll animation pause duration delay before each scroll pixel size size of the pixel effect pixel intensity intensity of the displayed pixels changing poster images you can replace the images (textures) used on moving billboards with your own designs follow these steps to replace them with custom posters download the base texture file used for the billboard replace the top part of the texture with your own four poster designs only the first 4 posters in the scrolling billboard are used (the rest may cause unnatural transitions ) in the existing zfp poster 01 billboard material, replace the albedo(rgb) texture with your modified texture image publishing use the template to create and publish your own fashion world! you can easily publish it by following docid\ c likgxymwju0 sjz0mgq 💡 tip if you want to publish your world faster, use docid\ o tfz8sqimwhlvbbd3ftd to test your finished world before release application guide you can easily create your own fashion world using the fashion live template! display your custom clothing items, decorate the runway, and build your personal fashion space pre built scripts and scenes make it easy to release your world simply by replacing resources use various objects and environments to create a stylish, unique fashion world!

