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Release Notes

📘

Please refer to the following guide. [Updating Package]


November 2023


ZEPETO World 1.21.10

Compatible ZEPETO App versionRelease Date
3.42.0 or later2023-11-28
  • Updated : Dependency updates due to termination of IWP support

ZEPETO Module 1.0.3

Compatible ZEPETO App versionRelease Date
3.42.0 or later2023-11-28
  • Fixed : Fixed an issue where item images loaded via ShopService.DownloadItemThumbnail() would load in small sizes on mobile.
  • Fixed : Fixed an issue with unfollow functionality not working in FollowScrollView Prefab.

ZEPETO IWP

  • BREAKING CHANGE : Support for the IWP package has been terminated. It is required to switch to the ZEPETO Product package.

ZEPETO World 1.21.9

Compatible ZEPETO App versionRelease Date
3.41.0 or later2023-11-14
  • Fixed : Fixed an issue where the ZepetoWorldMultiplay component was occasionally not imported when creating a project.

ZEPETO Product 1.2.7

Compatible ZEPETO App versionRelease Date
3.41.0 or later2023-11-14
  • Fixed : Fixed an issue where the product thumbnail occasionally did not appear as the set image, but as the world cover image.

ZEPETO Chat 1.1.4

Compatible ZEPETO App versionRelease Date
3.41.0 or later2023-11-14
  • Updated : Updated ZepetoChat.Send() to prevent empty messages from being sent.

ZEPETO World 1.21.8

Compatible ZEPETO App versionRelease Date
3.40.0 or later2023-11-01
  • Fixed: Fixed the effects of curl 18 error that occurred when attempting compilation

ZEPETO Module 1.0.1

Compatible ZEPETO App versionRelease Date
3.40.0 or later2023-11-01
  • Added : Added the ability to send direct messages to other users within ZEPETO World. [Related Link]

    • If you use the send DM function in a world that has been released, a world invitation link will also be sent.
  • Added : Added the ability to send clothing item gifts to other users within ZEPETO World. [Related Link]

  • Updated : Change the function and class that calls ShopService item information.

    • Before : GetMyItemListAsync() ▶ After : GetMyContentItemListAsync()
    • Before : ContentItem ▶ After : Item
      • Already released worlds operate normally in the ZEPETO app, but please use changed functions and classes after ZEPETO Module (1.0.1).
  • Fixed : Fixed an issue where item category information called through GetMyCategoryAsync() of ShopService was null.

  • Fixed : Fixed an issue where there was no pageToken in ItemResponse when calling item information through ShopService's GetMyContentItemListAsync().


ZEPETO Voice Chat 0.3.0

Compatible ZEPETO App versionRelease Date
3.40.0 or later2023-11-01
  • Added : Added the ability to change the location of the local player's voice chat utterance. [Related Link]

ZEPETO Chat 1.1.3

Compatible ZEPETO App versionRelease Date
3.40.0 or later2023-11-01
  • Fixed : Fixed an issue where a Null Exception occurred when using ZepetoChat.Send in Unity Editor.

October 2023


ZEPETO World 1.21.7

Compatible ZEPETO App versionRelease Date
3.39.0 or later2023-10-18
  • Fixed : Fixed an issue where the user profile image size loaded through GetProfileTexture() was loaded small on mobile.

ZEPETO Chat 1.1.2

Compatible ZEPETO App versionRelease Date
3.39.0 or later2023-10-18
  • Added : Added membership registration pop-up when guest account user enters chat.

ZEPETO World 1.21.6

Compatible ZEPETO App versionRelease Date
3.38.0 or later2023-10-10
  • Added : Runtime property added for ZepetoCamera [Related Link]
  • Fixed : Bug where the ZepetoWorldMultiplay component intermittently goes missing during a package update has been fixed.

September 2023


ZEPETO World 1.21.5

Compatible ZEPETO App versionRelease Date
3.37.0 or later2023-09-21
  • Added : New option "Use Landing" for ZEPETO characters to toggle the Landing State when landing from a height.
    • If you wish to move immediately after falling from a high place, please set the Use Landing option to Off.
  • Updated : "Motion Controller V1" and "Previous Camera" have been deprecated in the Character Controller.
  • Updated : Unused ZEPETO.Character.Controller API has been deprecated. It's recommended not to use the deprecated API.
  • Fixed : Resolved issue where GameObject, Button appeared as missing in the Unity Editor Inspector.

📘


ZEPETO Product 1.2.6

Compatible ZEPETO App versionRelease Date
3.37.0 or later2023-09-21
  • Fixed : In the ZEPETO > Product > Setting window, resolved the issue of login disconnection.
  • Fixed : Modified to ensure only the ultimately selected product thumbnail image is added to the Product Resources folder.
  • Fixed : Resolved the issue in the Unity Editor where the ZEM product currency image was displayed as a Coin in the product purchase window.
  • Fixed : Resolved the issue in mobile testing where the world cover appeared in the product purchase window instead of the product thumbnail image.

ZEPETO World 1.21.4

Compatible ZEPETO App versionRelease Date
3.36.0 or later2023-09-05
  • Fixed: Resolved an issue where the server compile error messages were not displaying correctly.
  • Fixed: Addressed an animation transition bug that could occur when custom parameters of the character controller's MotionV2 were manipulated arbitrarily.

August 2023


ZEPETO World 1.21.3

Compatible ZEPETO App versionRelease Date
3.35.0 or later2023-08-25
  • Added : Feature to change the local player's costume using SetCostume. [Related Link]
  • Added : Added interface for CharacterShadow component [Related Link]
  • Added : Manual compilation feature for TypeScript Assets [Related Link]
    • Executing ZEPETO > Script > Rebuild All will forcefully compile all TypeScript assets within the project.
    • To compile only uncompiled TypeScript assets, run Rebuild All (for not compiled).
  • Added : Introduction of Rebuild All in QR Test & Publish Menu
    • A button is provided within each menu of QR Test & Publish to perform a forced compilation of all TypeScript assets.
  • Fixed : Runtime Profiler GUI rearrangement according to screen rotation
  • Fixed : UI Improvements
    • Removal of unused menus
    • Flag enabling/disabling the Runtime Profiler moved from World Settings to Menu Bar
  • Fixed : Enhanced stability for saving, sharing, and uploading images and videos
  • Fixed : Issue fixed where an incorrect totalCount was returned when calling GetRangeRank in version 1.1.9.

ZEPETO Module 1.0.0

Compatible ZEPETO App versionRelease Date
3.35.0 or later2023-08-25

Starting from this release, the ZEPETO Module package will be provided as an official version.

  • Fixed : When using GetMyFollowerListAsync / GetMyFollowingListAsync functions in the Social Module, the issue where a valid list was not received through the token parameter has been resolved.
  • Fixed : Improved data loading speed when using the prefabs in the Social Module.

ZEPETO Product 1.2.4

Compatible ZEPETO App versionRelease Date
3.35.0 or later2023-08-25

Starting from this release, the ZEPETO Product package will be provided as an official version.

  • Fixed : Error occurring intermittently when using GetProductsListAsync has been resolved.

ZEPETO World 1.21.2

Compatible ZEPETO App versionRelease Date
3.34.0 or later2023-08-09
  • Added : Runtime Profiler - This feature offers performance insights for ZEPETO World system resources, draw calls, and other metrics. [Related link]
  • Added : Additional Content.DownloadThumbnail() Function - A new function has been introduced, Content.DownloadThumbnail(), which doesn’t require ZepetoCharacter as a parameter. [Related link]
    • The existing DownloadThumbnail() function, which accepts ZepetoCharacter as a parameter, will remain operational. However, considering that the gesture UI no longer relies on character information, we advise adopting the new signature.

ZEPETO Module 0.5.1 - preview

Compatible ZEPETO App versionRelease Date
3.34.0 or later2023-08-09
  • Added : nextPageToken for pagination handling in MyFollowerListResponse and MyFollowingListResponse of the Social Module. [Related link]

ZEPETO Voice Chat 0.2.1 - preview

Compatible ZEPETO App versionRelease Date
3.34.0 or later2023-08-09
  • Added : Voice modulation for Voice Chat with 13 different voice types, and Loopback functionality to hear your own voice. [Related link]

July 2023


ZEPETO World 1.21.1

Compatible ZEPETO App versionRelease Date
3.33.0 or later2023-07-27
  • Added : ZEPETO World SDK now supports the rendering of the new animation-style avatars.
    If animation-style avatars do not display properly in the Unity editor, please update to ZEPETO.World version 1.21.1 or later.

ZEPETO Module 0.5.0 - preview

Compatible ZEPETO App versionRelease Date
3.33.0 or later2023-07-27
  • Added : When using the FollowScrollView UI component, the container UI can now be customized directly in the inspector.

ZEPETO Mannequin 1.2.1

Compatible ZEPETO App versionRelease Date
3.33.0 or later2023-07-27
  • Fixed :  Resolved issue where certain items such as makeup were not being displayed in the mannequin.

ZEPETO IWP

  • Deprecated : Package support will soon be discontinued. If you have developed a world using the IWP package, we kindly recommend transitioning to the ZEPETO Product package, which is the superior alternative.

ZEPETO World 1.21.0

Compatible ZEPETO App versionRelease Date
3.32.0 or later2023-07-14
  • Fixed : Improved screen recording quality by implementing 4x AntiAliasing through the WorldVideoRecorder API for a sharper visual experience
  • Fixed : Fixed an error where the forced kick popup did not appear when Kick() was called in the World server
  • Fixed : Fixed the error of a character that has logged off being duplicated in multiplay servers

ZEPETO Product 1.2.2 - preview

Compatible ZEPETO App versionRelease Date
3.32.0 or later2023-07-14
  • Fixed :  Fixed an issue where error code 4006 would occur during the retrieval of product information using ProductService.GetProductsAsync()

ZEPETO Module 0.4.0

Compatible ZEPETO App versionRelease Date
3.32.0 or later2023-07-14
  • Added : Added a new API to retrieve user's following/follower information [Related link]

ZEPETO World 1.20.0

Compatible ZEPETO App versionRelease Date
3.31.0 or later2023-07-03
  • Fixed : Fixed an issue in iOS where Input.mousePosition was abnormally outputted when using GetMouseButtonUp event
  • Fixed : Fixed an error where the QR build did not work due to the types value of Multiplay Server tsconfig.json

June 2023


ZEPETO Module 0.3.0 - preview

Compatible ZEPETO App versionRelease Date
3.30.0 or later2023-06-15
  • Added : Added the API to retrieve the information of items owned by users [Related link]

ZEPETO Product 1.2.1 - preview

Compatible ZEPETO App versionRelease Date
3.30.0 or later2023-06-15
  • Fixed : Fixed an issue where the product image could not be called upon running Unity Editor on a Mac OS environment after registering the product image on a Windows environment
  • Fixed : Fixed an issue where the product image for the product purchase popup was replaced with another image in certain situations

ZEPETO World 1.18.0

Compatible ZEPETO App versionRelease Date
3.29.0 or later2023-06-02

ZEPETO Mannequin 1.2.0

Compatible ZEPETO App versionRelease Date
3.29.0 or later2023-06-02
  • Added : Mannequin.WorldCamera variable added so the camera can be set to worldCanvas of the mannequin interaction icon [Related Link]

May 2023


ZEPETO World 1.17.1

Compatible ZEPETO App versionRelease Date
3.29.0 or later2023-05-31
  • Fixed : Fixed an error where the multiplay world QR mobile test did not proceed normally in the latest version of ZEPETO app 3.29.000 or higher

ZEPETO World 1.17.0

Compatible ZEPETO App versionRelease Date
3.28.0 or later2023-05-18
  • Fixed : The issue of enum set through the Inspector being perceived as a string type fixed

  • Fixed : The issue of enum value of the Inspector becoming undefined when brought directly fixed

  • Fixed : The disappearance of both QR Build and publish buttons upon pressing the button in Window > Layouts of the Unity Menu fixed

  • Fixed : The issue of package.json file not being generated upon the creation of a project in WindowOS fixed


ZEPETO Analytics 1.2.0

Compatible ZEPETO App versionRelease Date
3.28.0 or later2023-05-18
  • Fixed : The issue of the event log not appearing upon using a public LogEvent($name: string) function in the ZEPETO Analytics ZepetoBaseAnalytics class fixed

ZEPETO World 1.16.0

Compatible ZEPETO App versionRelease Date
3.27.0 or later2023-05-03
  • Added : Provided API to download item icon thumbnails [Related link]
  • Fixed : tryMove not working correctly in Update() / Coroutine
  • Fixed : ZepetoScriptBehaviourComponentEditor error occurs when modifying ZepetoScript properties in Unity Editor

April 2023


ZEPETO World 1.15.0

Compatible ZEPETO App versionRelease Date
3.26.0 or later2023-04-19
  • Added : Added runtime ZepetoCamera collisionLayer access property [Related Links]
  • Fixed : When exiting a World with voice chat enabled, remove all event listeners added to the voice chat package
  • Fixed : When using the runtime Screen Orientation change interface, the V-Pad set in the ZepetoPlayers component is dynamically changed according to the Screen Orientation [Related link]
  • Fixed: When using voice chat, both Basic and Script modes no longer display the voice utterance icon. Please follow the guide to implement the speech icon by yourself if necessary [Related link]

❗️

Caution

  • Voice Chat API is available in World version 1.14.0 and above, and ZEPETO app version 3.26.500 and above.

ZEPETO World 1.14.0

Compatible ZEPETO App versionRelease Date
3.25.0 or later2023-04-05
  • Added : Added runtime Screen Orientation change interface. [Related Links]
  • Fixed : When sending LogEvent generic type event, properties are not included.

ZEPETO Voice Chat 0.1.0 - preview

Compatible ZEPETO App versionRelease Date
3.25.0 or later2023-04-05
  • Added : Added VoiceChat API. [Related Links]
  • Fixed : Voice chat setting UI in World Settings changed from Using VoiceChat to VoiceChat Mode.

March 2023


ZEPETO World 1.13.0

Compatible ZEPETO App versionRelease Date
3.24.0 or later2023-03-23
  • Added : Getting ZEPETOScript components using TryGetComponent.
  • Fixed : Adding ZEPETOScript Component to Animator exposes Apply Root Motion property to inspector.
    • Enable Apply Root Motion if OnAnimatorMove() function is not defined in ZEPETOScript.
    • If OnAnimatorMove() function is defined in ZEPETOScript, Handled By Script is displayed and can be controlled from the function.
  • Fixed : Only one decorator works when multiple decorators are attached.
  • Fixed : When null checking the imported component using GetComponent, the result is displayed correctly.
  • Fixed : GetComponent returned an abnormal Object when the Component was not found, but now returns null normally.
  • Fixed : ZEPETOScript components can be added to disabled objects at runtime.
  • Fixed : Enhanced Camera does not work properly when rotating the camera at fps below 20
  • Fixed : Animation parameter is not initialized when ZEPETO character culling is released in Enhanced Camera
  • Fixed : ZEPETOScript added by AddComponent can be destroyed.
  • Fixed : When an Enum type variable is exposed to the inspector, the type name is exposed instead of the variable name.
  • Fixed : In the Multiplay AddMessageHandler event, integer field values in the object/array type were received as Bigint in the Schema data.
    • The range of Number.MIN_SAFE_INTEGER and Number.MAX_SAFE_INTEGER constants is treated as number.
  • Fixed : In the Multiplay Send() function, the Send() function did not work when there was a value of 0, null, or undefined in the object/array type of data.
  • Fixed : Multiplay loadPlayer(sessionId: string) return value was not nullable and compilation error syntax was displayed.
  • Fixed : All fields in the user's DataStorage were deleted when using the DataStorage remove(key) function in the Multiplay sandbox development environment.

ZEPETO Product 1.1.0 - preview

Compatible ZEPETO App versionRelease Date
3.24.0 or later2023-03-16
  • Fixed : Purchase popup UI thumbnail image ratio is maintained.

ZEPETO Mannequin 1.1.2

Compatible ZEPETO App versionRelease Date
3.23.0 or later2023-03-08
  • Fixed: Fixed an issue where ZEPETO characters who wore top and bottom before using the mannequin function to try on a dress did not return to their original top and bottom.
  • Fixed: Issue where OnSucceededPurchaseItems() function was not called on iOS

February 2023


ZEPETO World 1.12.2

Compatible ZEPETO App versionRelease Date
3.22.0 or later2023-02-28
  • Fixed: Changed the onMessage() function within the server code to work without explicitly declaring the message type
  • Fixed: Fixed an issue where ZEPETO.Product Currency/Inventory API did not work in the Unity Editor test environment
  • Fixed: Fixed an issue where QR build did not work after updating to World Package 1.12.0 version

ZEPETO World 1.12.1

Compatible ZEPETO App versionRelease Date
3.22.0 or later2023-02-23
  • Fixed: Fixed an issue where Unity Editor could not get product information registered in ZEPETO Studio

ZEPETO World 1.12.0

Compatible ZEPETO App versionRelease Date
3.22.0 or later2023-02-23
  • Added: With the addition of the New Product System ZEPETO.Product, the usage of IWP components has changed. [Related Links]
  • Added: DataStorage MultiGet/MultiSet added. [Related Links]
  • Changed: The maximum number of people in the multiplayer World has increased to 16->24.
  • Fixed: Changed the compilation error to occur if the onMessage() function within the server code does not explicitly declare the message type
  • Fixed: Modified ZepetoScript added as AddComponent to be Destroyed
  • Fixed: Fixed an issue where Object.Destroy did not work on Runtime on ZepetoScript
  • Fixed: Fixed an issue where null value is returned when AddComponent-ing ZepetoScript to Runtime
  • Fixed: Fixed an issue where transform.tag's == comparison operation did not work

ZEPETO World 1.11.1

Compatible ZEPETO App versionRelease Date
3.21.0 or later2023-02-13
  • Fixed: Fixed a bug where incorrect values are set in timezoneOffset when creating a leaderboard by setting Reset Rule to None

ZEPETO World 1.11.0

Compatible ZEPETO App versionRelease Date
3.21.0 or later2023-02-08
  • Added: Added flag to check if chat messages are filtered messages. [Related Links]
  • Added: Added interface to enable/disable default chat UI
  • Changed: Remove features other than QuickMessage related interfaces
  • Changed: ZEPETO.Chat moved to ZepetoChat
  • Changed: Fixed an issue where Asset > Resources folder goes missing when calculating capacity
  • Changed: Deleted existing Scene, Asset, and Resources categories and reorganized them in order of capacity
  • Changed: Deleted logs that are created in the BuildLog folder and kept the logs created in the output folder
  • Changed: output file name edited - {ApplicationIdentifier}_{worldVersion}_{yyyyMMdd}_{HHmmss}.zepetopackage
  • Fixed : Fixed an issue where specifying reference types as factors in an array from the Inspector fails to save
  • Fixed : Fixed an issue where enum type in C# is initialized at runtime in the Inspector
  • Fixed : Fixed an issue where LogEvent did not work intermittently
  • Fixed : Updated ZepetoBaseAnalytics.SetUserProperty() to handle null values in the "value" parameter for normal processing

January 2023


ZEPETO World 1.10.0

Compatible ZEPETO App versionRelease Date
3.20.0 or later2023-01-10
  • Added: Voice chat capabilities provided with ZEPETO.Voice.Chat package. [Related Links]
  • Fixed: Fixed an issue where pressing Scene Play > Pause > Pause during multiplayer World development stops the Unity Editor

December 2022


ZEPETO World 1.9.0

Compatible ZEPETO App versionRelease Date
3.18.0 or later2022-12-06
  • Added: You can change the multiplayer Room public/private attributes at runtime. [Related Links]
  • Added: Data Storage Read/Write/Remove based on UserId. [Related Links]
  • Added: Added kickout feature to kick specific users out of the room at runtime. [Related Links]
  • Added: You can customize the chat messages you send and receive by importing the ZEPETO.Chat package. [Related Links]
  • Added: A guide to help optimize the world has been added. [Related Links]
  • Changed: GestureOfficialContentType:enum is more detailed.
  • Changed: The ZEPETO app expands the search for the world. Expand search based on world name, world description, tag, world_id, creator nickname
  • Changed: Mannequin API: The UI for purchasing items that appears when clicking the mannequin Icon is improved.
  • Changed: When you press the publish button, the confirmation pop-up will be changed.
  • Fixed: When calling GetComponent, I fixed the issue that takes up a lot of memory, including the log-taking part in the build.
  • Fixed: Fixed an issue in which the reference was broken in Property when modifying the Prefab instigated in Scene.
  • Fixed: TRANSPORT_CONNECTION_ERROR generated during QR test has been modified.

November 2022


ZEPETO World 1.8.0

Compatible ZEPETO App versionRelease Date
3.17.0 or later2022-11-10
  • Added: Added APIs to support moving between Worlds you created. [Related Links]
  • Added: Added gesture API. [Related Links]
  • Added: The event function is available from ZEPETO Mannequin 1.1.0.
  • Added: Added CancelInvoke feature
  • Added: Added the Use Default Input Asset option to the ZepetoPlayers component
  • Fixed: Fixed errors where array values are not stored during prefab storage
  • Fixed: Fixed Reference Data Array Inspector Assignment errors
  • Fixed: Fixed includeInactive Parameter operational errors in GameObject.FindObjectsOfType, GameObject.FindObjectOfType, GetComponentInChildren, GetComponentsInChildren, GetComponentInParent, and GetComponentsInParent
  • Fixed: Fixed errors in PostProcessProfile.GetSetting operation
  • Fixed: Changed so that V-Pad initializes to match the current GameScene View Size in Editor
  • Fixed: Fixed an issue where server lock, unlock is not working properly

September 2022


ZEPETO World 1.7.0

Compatible ZEPETO App versionRelease Date
3.16.0 or later2022-09-30
  • Added: Added mannequin API to support try-on/sale. [Related Links]
  • Changed: Changed so that even if all the people who enter the World Room through the URL exit, the same World can still be accessed using the URL.
  • Fixed: Fixed an issue where using EnhancedCamera caused camera terrain collision handling issues
  • Fixed: Fixed an issue caused by adjusting MotionV2 Gravity Value
  • Fixed: Fixed an issue where the position of the CharacterShadow appears to be out of order when adjusting the character's Scale to an extreme level
  • Fixed: Fix issues where UI events are not received when UI exists inside the V-Pad area

August 2022


ZEPETO World 1.6.0

Compatible ZEPETO App versionRelease Date
3.15.0 or later2022-08-17
  • Added: Logs that occur in QR mobile interworking state can now be checked in the editor console window
  • Added: Addition of statistical functions using ZEPETO Analytics. [Related Links]
  • Added: Provides improved ZEPETO camera.
  • Added: Resources.UnloadUnusedAssets support. [Related Links]
  • Added: OnAnimatorMove support during MonoBehavior's event. [Related Links]
  • Changed: Added confirmation popup when clicking play button in ZEPETO
  • Changed: You can turn on/off the Motion V2 character StateMachine Animation.
  • Fixed: Fixed an issue where custom properties were not exposed to the Inspector when using the ZeptoScriptableObject
  • Fixed: Corrected the ZepetoBaseModel.prefab error
  • Fixed: Corrected the problem where the Element appears Undefined when the return value is an Array in C#
  • Fixed: Fixed issue where changing the variable name or type makes them not reflected in the Editor
  • Fixed: zepeto.script Package update now handles compiler reruns without restarting Unity
  • Fixed: Fixed an issue where unintended animation was played when mounting on a moving object
  • Fixed: Improved the natural descent of a terrain through gravity

July 2022


ZEPETO World 1.5.1

Compatible ZEPETO App versionRelease Date
3.14.0 or later2022-07-12
  • Fixed: In the update history of 1.5.0, a compiling error occurred in the modified part making GameObject type variable to be null comparable, so a rollback was done.

ZEPETO World 1.5.0

Compatible ZEPETO App versionRelease Date
3.14.0 or later2022-07-07
  • Added: Invoke(string methodName, float time) supported
  • Added: OnDrawGizmos supported
  • Added: 'for of' statement for IEnumerable Type is supported
  • Added: PostProcessing GetSetting / TryGetSettings supported
  • Changed: Previously, it was set up to follow the quality settings of ZEPETO app, but now the ProjectSetting > Quality settings will be applied to individual worlds
  • Changed: CharacterController - Made Transition time adjustable by approaching StateMachine
  • Changed: Leaderboard - Provides control over ExtraInfo (string) parameters when using SetScore API
    whenever they win
  • Changed: Improvements of non-consumable IWP products that cannot be re-purchased when tested on Unity editor test and mobile test through QR code
  • Changed: We've released a World with IWP products, and have improved the parts where IWP products cannot be purchased during Unity Editor test and mobile test through QR code without adding a new version
  • Changed: Improvement to avoid ZEM deductions in the event of a failed ZEM purchase from the client end
  • Changed: When implementing IWP onPurchased() in the server code, logic must be implemented for failure or exception handling.
  • Fixed: Fixes issues where GetComponent does not work after applying AddComponent to runtime
  • Fixed: Fixed an issue where the Zepeto World Multiplay component was missing after the package update
  • Fixed: Modified the GameObject type variable to be null comparable
  • Fixed: Fixed an issue where the Start() event was missing when adding a ZEPETO script at runtime
  • Fixed: Fixed an issue in iOS where a specific UI button needed to be pressed and held for response
  • Fixed: Fixed an issue where the public variable disappeared and the ArgumentNullException error log was output intermittently in the Inspector window
  • Fixed: Fixed an issue where the array's factor returned to undefined when using the GetComponentsInChildren function
  • Fixed: Fixed an issue where the properties did not change on replicated prefabs when replicated to Scene
  • Fixed: Fixed an issue where layer settings did not apply
  • Fixed: Fixed a typo in Exception error message
  • Fixed: Fixed an issue where Resource.Load does not work properly when running Worlds built in a Windows environment on mobile
  • Fixed: Fixed an issue where Update(), LateUpdate() would not restart when the GameObject transitions to the Active state
  • Fixed: Fixed an issue where ProjectSetting > CollisionLayer settings were not applied
  • Fixed: Fixed an issue where using ZepetoPlayers.instance.GetPlayerWithUserId API would cause GetComponent to not work on code written in One Line
  • Fixed: Fixed an issue where CompareTag did not work on Android
  • Fixed: Fixed an issue where LateUpdate does not occur first when components are added in Update