When editing a ZEPETO script with the VSCode editor, there is a phenomenon where the Typescript version is not correct.
In this case, the following methods can be used to recognize the correct version.
-
Shut down the running VSCode completely.
-
In the Unity Editor, right-click ZEPETO script> Open C# Project menu.
![faq-1.png 311](https://files.readme.io/b869efe-faq-1.png)
- Launch View > Command Palette menu. (hot key: Ctrl + Shift + P)
![faq-2.png 483](https://files.readme.io/cc2b76b-faq-2.png)
- Enter 'Select Typescript Version' in the Command Palette.
![faq-3.png 648](https://files.readme.io/ef8272d-faq-3.png)
- Enter 'Use Workspace Version' in the Command Palette.
![faq-4.png 648](https://files.readme.io/f2b7faf-faq-4.png)
After that, Vector3 and Quaternion will also be well recognized and can be used.